Fixed: Closing the program while it was processing could leave temporary files - now all the processes are terminated instead.Changed: Switched to std::thread for processing files (instead of BeginThread).Changed: Use APE_NULL a little more widely.Changed: Changed the casting in the prepare code so it casts as the native type once then uses that type instead of casting each use.Changed: Updated to Visual Studio 17.4.4.Fixed: The console application didn't show fractional seconds for total elapsed time.NEW: Switched to the CMake build system for non-Windows and MinGW/MSYS builds. * General optimizations for improved performance. * Improved existing SSE2 and AVX2 optimizations for improved performance. * Added SSE4.1 and AVX2 optimizations for 24/32 coding. * Intel SSE/AVX optimizations are now selected at runtime based on CPU capbilities.
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